I'd like to recommend it as suitable for all the family, but just remember that it does contain some rather immature and uninspired dialogue. Experienced players may find it to be a bit too easy, but it's certainly entertaining enough to provide light relief between tougher games and offers a reasonable challenge to players new to the genre. On the other hand, I still enjoyed the adventuring components, but then, I do like this style of graphic adventure. The dialogue and the ending were, for me, disappointing, as was the lack of any real depth to the story. Overall, I thought that Fable had a lot of potential that was not quite fulfilled. Gordon Aplin echos up my feelings about the game in his review at the Quandary: " Rogue Fable III is a traditional rogue-like game which combines the depth, complexity, and challenge of the genre classics with a shorter, more tightly focused game length. The plot is typical fantasy mumbo-jumbo: you control Quickthorpe, who is tasked with finding the four fabled jewels to restore his land to former peace. The Rogue Fable by Justin Wang Do you have what it takes to steal the legendary Goblet of Yendor With 24 dungeon levels, 44 items, 27 distinct monsters and 12 spells, each play through is a new challenge. Fable is a decent point-and-click adventure from Telstar that unfortunately got very little notice due to lack of fanfare, limited distribution, and the general slump in adventure game genre.
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